#ifndef NPC_H
#define NPC_H

#include <string>

class NPC
{
public:
    NPC(std::string name = "Revolving Shadow.\n");
    ~NPC();

    void OnTalk();

    void SetName(std::string name) { _name=name; }
    std::string GetName() { return _name; }

private:
    std::string _name;

    int _x,_y;
};


#endif
